ZoneITS, a component of Zone4Play’s wireless gaming solution, is a designated server that creates an API between the client-side (handset side) and the bookmaker’s back office. Its main function is to manage all incoming requests from the mobile or wireless devices and integrate them into a third party system.
ZoneITS creates a single uniform protocol between the wireless client and the terminal, thus dramatically shortening the integration, testing, repair and monitoring processes. All these processes can now take place in the server environment, without any need for modifying the handsets’ basic code.
This new architecture increases security and creates an additional buffer between the client and the server, making the content transferred between wireless clients and the terminal uniformly encrypted.
Zone4Play offers a complete gaming solution. Our clients essentially plug into our system, and generate revenue, said Zone4Play’s CTO, Shachar Schalka.
The technology runs on J2ME, Brew and WAP platforms.