The game companies, which join 18 other studios that are creating first-party games for Microsoft, are Blitz Games Ltd., Curly Monsters Ltd., Double Fine Productions Inc., Radical Entertainment Inc., Vision Scape Interactive Inc. and Yeti Interactive.
These artists have ambitions of delivering games that push the bounds of what’s possible in video gaming, making them a perfect fit for Xbox, said Ed Fries, vice president of Xbox(TM) games publishing at Microsoft. As their publisher, Microsoft will support them with technical support, testing, marketing and distribution power while the artists focus on bringing their imaginations to life on Xbox.
Xbox is the first and best chance there is to create the games we’ve been hoping to do for years, said Tim Schafer, game designer and founder of Double Fine Productions. Having Microsoft as a publisher is great because they’ve got the determination and resources to make the game right, and to bring it to an enormous worldwide audience. They’re also exciting to work with because of their commitment not just to future-generation technology, but to future-generation content.